So I'm wondering, with MV, would it be possible, and how would it be done (or a link showing how), to do the following:Ĭreate custom attributes, edit existing ones to correspond to said attributes, an example being like, in Call of Cthulhu, HP is Vitality multiplied by Size or something similar.Ĭreate custom skills/skill checks in the game, as in something like Baldur's gate, steal, lockpick, etc. Forgive me if this question has already been asked, but im close to buying MV after finding out there's possible support for isometric dungeon crawls coming (like shin megami tensei, wizardry etc), and with that said, I want to use MV to design a game using party based RPG Mechanics I fleshed out years ago.
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